A European Alternative to Game Engines
In a bold move to reshape the gaming landscape, Arjan Brussee, co-founder of Guerilla Games and former technical director at Epic Games, is developing ‘The Immense Engine’a game engine that aims to provide a European alternative to the dominant American and Chinese technologies like Unreal Engine and Unity. Brussee emphasizes the need for a game engine that is not only built by Europeans but also complies with European regulations, addressing a gap in the market for locally-hosted solutions.
Brussee’s vision extends beyond gaming; he envisions applications in various fields, including defense and logistics, where creating usable 3D worlds is increasingly vital. He argues that the integration of AI into the development process can revolutionize how game engines function, allowing for more efficient workflows that could replace the need for large teams. This innovative approach could redefine the standards of game development and 3D simulations in Europe.
As the gaming industry continues to evolve, the emergence of The Immense Engine raises intriguing questions about the future of game development. Will this new engine set a precedent for more localized solutions in an industry dominated by American and Chinese giants? Only time will tell.
Original source: https://www.videogameschronicle.com/news/guerilla-games-co-founder-and-epic-veteran-building-a-european-alternative-to-unreal-engine/